Shelfclass_id |
3.J |
Sortkey |
EBERLY, DAVID H |
Authors |
David H. Eberly |
Title |
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics |
Publisher |
Morgan Kaufmann Publishers |
Year |
c2001 |
Languages |
eng |
Isbn |
1558605932 |
Description |
xxviii, 561 p. ill. (some col.) 24 cm. + |
Record date |
20060704 |
Location |
San Francisco |
Keywords |
Computer graphics, Computer games, Three-dimensional display systems, Real-time programming |
Urlnote |
Table of contents |
Urls |
http://www.loc.gov/catdir/toc/els031/00055019.html |